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Alchemy Recipes for Kingdom Come Deliverance are located on this page. Below is a table that can be added to with recipes you unlock so that we have a resource to share.

Alchemy Recipes

Recipe Description Ingredients Additional Instructions

Aesop Potion

Horses and dogs will love you! Increases your Horsemanship by 5 for ten minutes, and for the same period, dogs will not bark at you.

Spirits
Wild Boar's Tusk 1x
Wormwood 1x
Belladonna 1x
Comfrey 1x

  1. Drop the wormwood and tusk in the cauldron.
  2. Boil the wormwood and tusk for two turns.
  3. Leave the cauldron to cool.
  4. Grind the comfrey.
  5. Drop the belladonna and comfrey in the cauldron, but do not boil.
  6. Distil.

Aid for Merhojed
A remedy that sure cure all the infected. Water
Valerian 1x
Thistle 2x
Charcoal 1x
  1. Drop the thistle in the cauldron and boil for two turns.
  2. Add the valerian and boil for one more turn.
  3. Leave to cool.
  4. Finally add the charcoal, but do not boil!

Aid for Merhojed
A remedy that sure cure all the infected. Spirits
Valerian 2x
Wormwood 1x
  1. Drop the valerian in the cauldron and boil for three turns.
  2. Leave to cool.
  3. Grind the wormwood.
  4. Drop the wormwood in the cauldron, but do not boil.

Amor Potion
Other people will look up to you! Your Charisma is increased by 5 for ten minutes. Wine
Marigold 1x
Chamomile 1x
Wormwood 1x
Antlers 1x
  1. First drop in the ground antlers.
  2. Begin to boil for one turn.
  3. Drop in the marigold and chamomile and boil for one more turn.
  4. Grind the wormwood and add it, but do not boil.

Artemisia Potion
A bitter herb liquer that will put strength in your blood, but also bewilders your eyes with strange visions. Your Strength and Warfare skill are increased by 5 for ten minutes.

Spirits
Wormwood 2x
Sage x1

  1. Drop in the sage and boil for one turn.
  2. Grind the wormwood.
  3. Drop the wormwood in the cauldron and cook for two turns.
  4. Distil.

Antidote
Cures poisoning, whatever the cause. Water 
Thistle 2x
Nettle 1x
Charcoal 1x
  1. Drop the thistle in the cauldron and boil for two turns.
  2. Then add the nettles and boil for one turn.
  3. Leave to cool.
  4. Finally add the charcoal, but do not boil!

Bane Potion

Consumption causes strong nausea and massive health loss leading to death. Gradually depletes 110 Health points.

Wine
Wormwood 1x
Belladona 2x
Fly Agaric 1x
  1. Boil the wormwood for two turns.
  2. Leave the wormwood to cool
  3. Grind the belladonna.
  4. Drop the belladonna in the cauldron, but do not boil!
  5. Finally add the fly agaric.
  6. Distil.

Bard Potion
Loosens the tongue and lowers inhibitions. Increases Speech by 5 for ten minutes. Oil
Belladonna 1x
St. John's Wort 1x
Nettle 1x
Charcoal 1x
  1. Grind the St. John's wort.
  2. Grind the nettles.
  3. Throw all the herbs in the pot.
  4. Simmer for two turns!
  5. Add charcoal so the potion is not poisonous.

Bivoj's Rage Potion
Increases Strength and invokes blood frenzy - during combat it will increase the damage for 50%. Wine
Sage 2x
Wormwood 1x
Cave Mushroom 1x
  1. Grind the wormwood.
  2. Throw the sage in the cauldron and boil for two turns.
  3. Leave to cool. Add the wormwood, but do not boil.
  4. For better effect add the cave mushroom.
  5. Distil.

Bowman's Brew
Firms the arm during archery and improves your Bow skill. Increases your Bow skill for ten minutes by 5 points.

Spirits
Eyebright 2x
St. John's Wort 1x

  1. Drop the Eyebright in the cauldron and boil for three turns.
  2. Let the cauldron with the Eyebright cool.
  3. Grind the St. John's wort.
  4. Drop the St. John's wort in the cauldron, but do not boil.

Buck's Blood Potion
A powerful Stamina potion to increase your endurance. Your Stamina is increased by 50% for ten minutes. Oil
St John's Wort 1x
Comfrey 1x
Dandelion 1x
  1. Grind the St. John's wort.
  2. Drop the St. John's wort and comfrey into the cauldron and boil for one turn.
  3. Leave to cool.
  4. Add the dandelions, but do not boil.

Cockerel Potion
Restores energy, wakes you up and keeps the drowsiness away. Increases Energy by 20. Spirits
Valerian 1x
Mint 2x
  1. Grind the mint.
  2. Boil the mint for one turn.
  3. Add the valerian and boil for two more turns.
  4. Distil.

Dandelion Syrup
Soothes your throat when you have a cough, fortifies your health. Water
Dandelion 2x
Mint 1x
Honeycomb 1x
  1. Grind the mint.
  2. Drop the dandelions in the cauldron and boil for one turn.
  3. Then add the mint and boil for one more turn.
  4. Finally add the honeycomb.

Digestion Potion
Soothes your stomach in cases of food poisoning or overeating. Reduces Overstuffing by 20 and cures food-poisoning. Spirits
Mint 1x
Chamomile 2x
  1. Grind the chamomile.
  2. Drop everything in the cauldron and simmer for one turn.

Dollmaker Potion
Your muscles atrophy and you lose control of your limbs. Your entire body feels wooden and you can only move with great difficulty. Your Combat skills with weapons and without are reduced by 5 for ten minutes and your Stamina is lowered by 50%. You can't sprint. Spirits
Herb Paris 2x
Valerian 1x
  1. Drop in the herb paris and boil for three turns.
  2. Grind the valerian.
  3. Leave to cool.
  4. Drop the valerian in the cauldron, but do not simmer or boil any longer.
  5. Distil.

Embrocation
Eases aches of bones and joints. Increases Agility and Defense by 5 for ten minutes. Oil
Eyebright 1x
Poppy 1x
Valerian 1x
Wild Boar's Tusk 1x
  1. Drop the poppy and valerian into the cauldron and simmer for two turns.
  2. Grind the eyebright.
  3. Drop the eyebright into the cauldron, but do not boil!
  4. Finally drop in the boar's tusk.

Hair o' the Dog Potion
Makes your mornings easier, but at what price? I cures drunkenness, prevents a hangover and cures alcoholism. Your Charisma is reduced by 2 for one hour.

Water
Mint 1x
St. John's Wort 1x
Sage 1x

  1. Boil the St. John's wort and sage for three turns.
  2. Leave to cool.
  3. Grind the mint.
  4. Put the mint in the cauldron and stop boiling it.

Lazarus Potion
After five minutes your health is renewed to the maximum and your hangover is cured. Water
Comfrey 2x
Valerian 1x
  1. Boil the valerian for one turn.
  2. Grind the comfrey.
  3. Add the comfrey to the valerian and boil for one turn.
  4. Distil.

Lullaby Potion
Makes user fall asleep in no time. Energy reduced to 0. Oil
Poppy 1x
Thistle 1x
Herb Paris 1x

  1. Drop the poppy in the cauldron and boil for one turn.
  2. Add the thistle and boil for one more turn.
  3. Leave to cool and then add the herb paris.

Marigold Decoction
Within one minute will cure light wounds or dispel hangover effects. Water
Nettle 1x
Marigold 2x
  1. Drop the nettle in the water and cook for one turn.
  2. Leave to cool.
  3. Drop in the marigold, but don't boil it any more.

Mind Enfeeblement Potion
Makes a fool of the imbiber. Wine
Sage 1x
Thistle 2x
  1. Grind the sage.
  2. Throw the thistle in the cauldron and boil for one turn.
  3. Add the sage and boil for one turn.
  4. Distil.

Nighthawk Potion
The slightly toxic substances in the potion dilate your pupils, so your night vision is improved. For ten minutes you can see better in the dark. Water
Eyebright 2x
Belladonna 1x
Cave Mushroom 1x
  1. Grind the eyebright.
  2. Drop the eyebright and belladonna in the cauldron.
  3. Boil the eyebright and belladonna for three turns.
  4. Add the cave mushroom.
  5. Distil.

Padfoot Potion
Improves your hearing and lightens your step. Lockpicking, Pickpocketing and Stealth are increased by 5 for ten minutes. Water
Valerian 1x
Eyebright 1x
Chamomile 1x
Cobweb 1x
  1. Drop the cobweb and eyebright in the cauldron.
  2. Boil the mixture for three turns.
  3. Grind the valerian.
  4. Add the valerian to the cauldron and boil for one turn.
  5. Leave the cauldron to cool.
  6. Grind the chamomile.
  7. Add the chamomile to the cauldron, but do not boil.

Poison
A potion that poisons anyone who consumes it - makes health gradually deplete by 50. Oil
Herb Paris 2x
Thistle 1x
  1. Drop the thistle in the cauldron and boil for one turn.
  2. Leave to cool.
  3. Add the paris, but do not boil!

Preserver
Keeps food fresh for longer and can even turn spoiled foostufs into edible ones. Oil
Nettle 1x
Mint 1x
St. John's Wort 1x
  1. Grind the mint.
  2. Grind the nettles.
  3. Drop the mint and nettles in the cauldron.
  4. Boil for one turn.
  5. Add the St. John's wort, but do not boil it any more.
  6. Distil.

Saviour Schnapps
A liquor of exotic fragrance. Drinking it is an experience that can't be forgotten.

Saves Game.

Wine 
Belladonna x2
Nettles x1

  1. Prepare wine.
  2. Place one handful of nettles into wine.
  3. Boil for two turns.
  4. Grind two handfuls of belladonna.
  5. Place ground belladonna into cauldron.
  6. Boil for one turn.
  7. Take phial and collect the schnapps!

Spirits
A strong alcoholic drink. Watch out for the hangover! Spirits
St. John's Wort 1x
Sage 1x
Mint 1x
  1. Drop the St. John's wort in the cauldron and boil for one turn.
  2. Grind the sage.
  3. Grind the mint.
  4. Drop the sage and mint in and boil for one more turn.
  5. Distil.

Tiredness Potion
Drugs you to a comfortable state of inner tranquility. Oil
Chamomile 1x
Poppy 2x
  1. Boil the poppy for one turn.
  2. Grind the chamomile.
  3. Add the chamomile and boil for one more turn.

Vitality Potion
You feel like Achilles and can withstand wounds easily. For five minutes, strikes will wound you 50% less. Water
Marigold 1x
Dandelion 2x
  1. Grind the marigold.
  2. Boil the dandelions for one turn.
  3. Add the marigold and boil for one more turn.
  4. Distil.

Witch Potion
The user will lose control of himself and will even sell his soul to the Devil. His hallucinations, delusions and anxiety will be more intense. Oil
Marigold 1x
Belladonna 1x
Herb Paris 1x
  1. Boil the herb paris for one turn.
  2. Grind the marigold.
  3. Add the marigold to the cauldron and boil for one more turn.
  4. Grind the belladonna.
  5. Add the belladonna to the cauldron, but do not boil any more.

 

Herbs


Belladonna

It grows in clearings and in leafy woods, but it is best not to seek it at all.


Chamomile

Most often it is found in fields and fertile land.


Comfrey

Grows most of all on banks by water and in ditches around fields.


Dandelion

Grows everywhere as a weed, but mostly on grassy slopes and meadows it is to be found.


Eyebright

Grows on pastures and heaths and in all places where there is light enough, as well as wet ground.


Herb Paris

It may be sought in deep woods.


Marigold

Grows where the earth is fertile - on rubble piles and dung and abundantly too in pastures.


Mint

It is rarely found in nature, but rather alongside houses and in gardens cultivated.


Nettle

It can be found abundantly by water, on the edge of wood and in the furrows of fields.


Poppy

It is found abundantly in fields and furrows as a bothersome weed.


Sage

To be found in pastures and on hillsides.


St. John's Wort

It is most fond of leafy woods, glades and clearnings.

 


Thistle

It grows in roadside ditches, in clearings and where there is relief from the sun and rather shadow gathers.


Valerian

To be found on forest paths, in mires and peat bogs and everywhere the ground is damp.


Wormwood

Abundant grows on roadsides and in fields.

 




    • Anonymous

      08 Apr 2018 09:05  

      You actually don't even need to boil anything, you can just put the ingredients in in the right order and you'll still make the potion. Still have to grind and distill when it says but you don't ever need to boil.

      • 11 Mar 2018 19:12  

        It's a bit nasty because in default you can make one mistake already, and the higher level you are, the more mistake you're allowed to make. The weirdest thing is that the three potion bonus still apply even if you skip steps.

        • Anonymous

          08 Mar 2018 18:18  

          Vitality potion is missing a step. You add the marigold and boil it at the same time as the dandelions. If you add it afterwards the potion will still work, but it will not work in autobrew and says you are missing a step if you try.

          • Anonymous

            22 Feb 2018 03:06  

            2 Pulls = simmer
            3 Pulls = 1 turn of boiling
            4 Pulls = 2 turns of boiling
            4 Pulls, 1 action, 1 pull = 3 turns of boiling

            From what I’ve experienced without the trial and error perk

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